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    The Super Nintendo Entertainment System (Super Famicom in Japan) was Nintendo's second home console, following the Nintendo Entertainment System (often abbreviated to NES, released as the Famicom in Japan). After its release in Japan on November 21, 1990 the Super Famicom easily outsold its chief rival, the Mega Drive, and Nintendo retained control over approximately 80% of the Japanese console market.
    On August 13, 1991, Nintendo released the Super Famicom in North America with a new redesigned case as the Super Nintendo Entertainment System (North American package included the game Super Mario World). Though Nintendo's Japanese market instant dominance was not repeated in the American and European markets, by 1994, after Sega's pulling out of the market, SNES has managed to achieve market leadership in Europe and U. S.

    By 1996, the 16-bit era of gaming had ended, and a new generation of consoles, including Nintendo's own Nintendo 64, caused the popularity of the SNES to wane. Nintendo of America ceased production of the SNES in 1999. In Japan, the Super Famicom continued to be produced until September 2003 (also some new games were produced until the year 2000).
    The Super Nintendo is considered by many gamers as the Golden Era of gaming, when games were centered on gameplay, and not on a constant race after more and more powerful graphics.

    The Sufami Turbo is a deck enhancer for the Super Nintendo. This device, made by Bandai, inserts into the SNES deck, and has two smaller ports on top to accept special small Sufami Turbo cartridges. At least one SNES Sailormoon game - Bishoujo Senshi Sailormoon: Sailor Stars Fuwa Fuwa Panic 2 was released also on Sufami Turbo cartridge. If I am not wrong, there are no differences from original SNES game though.

    There are ten Sailormoon SNES games in total, belonging to different genres. One of them (Panic in Nakayoshi World) belongs to "Sailormoon in Nakayoshi World" group (other two are Nakayoshi to Issho for NES and Welcome Nakayoshi Park for Game Boy).
    As far as I know, three SNES Sailormoon games were fan-translated from Japanese to English. The importance of these translations is difficult to overestimate: if not translated, Bishoujo Senshi Sailormoon: Another Story for SNES, being probably the most widely known Sailormoon game now, would never gain its current popularity in English-speaking world. Other two fan-translated games are Bishoujo Senshi Sailormoon R and Panic in Nakayoshi World. More detailed information about these translations can be found in games' respective articles.



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